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AI Insights · Timothy · October 2021

Top 5 Dance Games on iOS in Africa Q3 2021

Discover the performance metrics of the top 5 dance game apps on iOS in Africa during Q3 2021, including download trends, revenue, and active users.

Top 5 Dance Games on iOS in Africa Q3 2021

The third quarter of 2021 saw varying performance trends among the top 5 dance game applications on the iOS platform in Africa. Here’s a closer look at the weekly downloads, revenue, and active user metrics for each app, based on data from Sensor Tower.

Just Dance Now from Ubisoft experienced fluctuating weekly revenue, peaking at around $388 at the end of June and dipping to $147 in early August. Downloads saw a notable spike to 589 in the first week of August but then gradually decreased, stabilizing around the low 100s by the end of September. Active users peaked at 796 in early August but gradually decreased to 278 by the end of the quarter.

Cheerleader Run 3D from SUPERSONIC STUDIOS LTD showed a significant decline in downloads from 716 at the end of June to a low of 7 by the end of August. However, a slight recovery was observed towards the end of September, reaching 173. Active users followed a similar trend, starting at 1.5K in late June and dropping to around 302 by the end of September.

JoJo Siwa - Live to Dance by Coco Play maintained a relatively stable download rate, with minor fluctuations. Downloads ranged from 61 to 139 over the quarter. Revenue remained steady around the $28 to $37 range until early September when it dropped to zero. Active users saw a slight decline from around 1.3K in late June to about 1.2K by the end of September.

Ice Skating Ballerina, another title by Coco Play, had consistent weekly downloads, peaking at 122 in mid-September. Revenue fluctuated slightly, reaching a high of $47 in mid-July and then stabilizing around the $20 mark towards the end of the quarter. Active users showed minor fluctuations, starting at 313 in late June and ending at 207 by the end of September.

Hip Hop Battle - Girls vs Boys, also from Coco Play, experienced steady weekly downloads, maintaining an average of around 70 to 90 throughout the quarter. Revenue remained consistent, hovering around $12 to $20 weekly. Active users started at 32 in late June, peaking at 66 in late August, and ending at 56 by the end of September.

These insights are sourced from Sensor Tower, where more detailed data and analysis can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021